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by erikbern
4212 days ago
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Sunfish is really impressive work. From my (brief) understanding of Sunfish, the evaluation function is essentially equivalent to a hardcoded 1 layer network in Deep Pink. You're right that everything else equal, a better evaluation function should lead to a better chess engine. However in practice I think better evaluation functions means slower evaluation function. So there's some really interesting trade-off there. I doubt humans evaluate more than a few thousand positions, so it seems like a slow but more accurate evaluation function could play chess pretty well |
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Anyhow, it's fun to see how engines like these battle it out. It may also be that your approach can yield a more 'fun to play' engine for us mortals.