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by cubedice
6092 days ago
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They should have called it clay (you know, model stuff, like with clay ;); the first thing I thought of was http://www.cray.com supercomputers. Maybe that was intentional. After browsing the source, it seems they are using Java2D primitives, specifically BufferedImage to do textures and shaders. I wonder if this project could use JOGL bindings... EDIT: btw, I meant to say that this looks pretty badass |
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It wouldn't make much sense. Opengl is for realtime 3d graphics. Here you just output the final rendered image, which is a bitmap.