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by VLM 4227 days ago
Thats interesting, my first guess was something along the lines of a chunk is 16x16 so your "five hundred" is actually 512 at exactly 32 chunks and you're deploying chunk loaders along the road to keep the road loaded (and maybe also farm fields or trenches full of mobs or pipelines full of liquids or the worlds biggest applied energistics network or ...) Or something like each player can ask for a 128x128 "deed to the land" along the side of the road for megaprojects and there's exactly 4 along each side of every road segment.
1 comments

Our server isn't quite as dense, and people usually settle several hundred meters apart from each other. We try to keep people settled close enough for interaction but far enough away from each other so that there are no neighbourhood conflicts. Considering we have 15km^2 of worldbordered space for less than 30 people, density isn't yet an issue.

We allready have a functioning nether road system for all 4 cardinal directions, the new road is mostly designed for overworld exploration and finding a place to settle for new players. Also, since we're running ATG with Biomes of Plenty, the landscape is truly stunning in certain areas, with rich sloping mountains and d̶e̶a̶d̶l̶y beautiful valleys. Due to the dangers on the ground at night (full powersuit won't safe you baby), there's rarely much exploration going on in this stunning landscape.

Also I'm absolutely running out of big things to build, having set up a 11x11 chunks base with 60 blocks high obsidian walls, and built the majority of the nether roadways. The project afterwards would most likely be a tokamak reactor or something if i could get the thing working in creative.