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by rondon2 4223 days ago
Two things.

1. An elephant on a flower isn't going to get someone to pay $500-$1000 for this hardware. You need very high quality content to get lots of consumers on board.

2. Moving from current cinema production to VR production is going to be a huge learning curve for a lot of artists. You need to create best practices and examples of how it is done by artists.

1 comments

Those sound like real obstacles. Content is always a big problem, but because of the amount of money that has been poured into this and the people/companies backing it up, I'm pretty sure that they already have that one solved.