| Nice, though several examples don't work on Windows with ANGLE (OpenGL seems ok): - DX11 ANGLE: no specular in Blinn-Phong, nothing shows in Variance and Exponential Shadow Mapping, nothing shows in HDR - DX9 ANGLE: nothing shows in Variance and Exponential Shadow Mapping, nothing shows in HDR Tested both in current stable Chrome and stable Firefox, GPU is Nvidia Quadro 2000M, Windows 7. ------------------------ Chrome throws these errors in console: VSM/ESM Filter Horizontal(program): linking: Failed to create D3D shaders. Filter Vertical(program): linking: Failed to create D3D shaders. HDR HDR(program): linking: Failed to create D3D shaders. ------------------------ Firefox is more verbose, relevant parts: VSM/ESM (14,9-30): error X3000: unrecognized identifier 'webgl_ae64c5282b720ffe' HDR (40,33-55): error X3090: ps_3_0 does not allow textures or samplers to be members of compound types |