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by bd 4225 days ago
Nice, though several examples don't work on Windows with ANGLE (OpenGL seems ok):

- DX11 ANGLE: no specular in Blinn-Phong, nothing shows in Variance and Exponential Shadow Mapping, nothing shows in HDR

- DX9 ANGLE: nothing shows in Variance and Exponential Shadow Mapping, nothing shows in HDR

Tested both in current stable Chrome and stable Firefox, GPU is Nvidia Quadro 2000M, Windows 7.

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Chrome throws these errors in console:

VSM/ESM

Filter Horizontal(program): linking: Failed to create D3D shaders.

Filter Vertical(program): linking: Failed to create D3D shaders.

HDR

HDR(program): linking: Failed to create D3D shaders.

------------------------

Firefox is more verbose, relevant parts:

VSM/ESM

(14,9-30): error X3000: unrecognized identifier 'webgl_ae64c5282b720ffe'

HDR

(40,33-55): error X3090: ps_3_0 does not allow textures or samplers to be members of compound types