Binary sizes are a concern, particularly with a move to mobile devices and later embedded systems.
However for Go's current platforms, I would call it a non-issue. Static builds, something seemingly long forgotten though supported in other compiled languages, make deployment and distribution that bit easier.
I would support static builds by default, optional dynamic builds.
However for Go's current platforms, I would call it a non-issue. Static builds, something seemingly long forgotten though supported in other compiled languages, make deployment and distribution that bit easier.
I would support static builds by default, optional dynamic builds.