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Constant Energy Diffusion in D3 (bl.ocks.org)
6 points by zjonsson 4238 days ago
1 comments

Awesome -- would be great if the jitter were reduced when the spheres are closely packed!
Initially they overlap which is one of the main cause of the jitter. Spreading out the initial locations would be a remedy, but then I would have to find a different way to explain "diffusion" to my daughter :)