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by muxxa
4240 days ago
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Well executed, original, emergent and possibly highly addictive! I imagine you'd get the rotational equivalent of Tetris Syndrome after playing this for too long! The gravity mechanism is cool and the number of colors appears to be about right. Tweaks: - I reached a point where the circle was almost full and then I got a lucky cascade whereby most of the circle was cleared. Unfortunately this must have levelled-me-up as the difficulty (speed and frequency of ball entry) suddenly increased and it was game over pretty soon. Maybe you could implement a limit on the maximum rate of increase of difficulty, so that it eventually reaches the same level of hardness, but at a slower rate. - I had no inkling of what the 'special' balls did, I imagine they cause something of a cascade. Could you implement a 'slow-mo' effect when they explode, whereby the action is paused and it can become clear what the hell is going on. This would also give welcome breathing room as the action can be quite unrelenting. - add a cascading popping, bubble wrap effect (sound + appearance) to the balls for some additional addictiveness |
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Special balls are bombs. When you burst set of balls with a bomb it explode all balls of the same color on a stage. Slow-mo indeed could help with the explanation. I'll think about it.