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by togilvie
4248 days ago
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This was cool - very scary! One suggestion: On my first view, I ended up looking "backwards" for ~75% of the movie. I might have hit something at the beginning, but my forward-facing orientation couldn't see any of the action and there weren't any visual cues to tell me that if I turned around there were things happening until late in the movie. May be one of those weird things that VR needs to handle differently. Excited to see more! PS - I have a mac and DK2 but it's brand new, so could have been user error. |
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This is not to say there's no way to do it - if you establish the basic narrative grammar early you can certainly tell an interactive story, but probably at the cost of limiting complexity. The most effective examples I can think of are from ThatGameCompany, especially Journey.