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by jakobegger
4239 days ago
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Having just spent two days optimising the scrolling performance of my Mac app I understand the reasoning behind this. Fluid scrolling is hard. And while scrolling might be handled in part by the GPU, its still the CPU that renders the text that you're
scrolling. If you're aiming for 60FPS, you probably have less than 10ms to render a screen when the user is scrolling quickly. |
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