| Let's see... I haven't written a post mortem yet, partly because I'm still building it, and partly because I hadn't seen it under heavy load (although I woke to emails from linode screaming at me about high CPU usage) * The idea is one that I've been toying with for years. I've made other experiments that got some notice here a few years ago, too. * There are some extra features that I still want to add at some point ('formations' for pre-building shapes, as an example. The database table is there, but no functionality.) * Nothing given up on entirely yet. * The only rearchitecting that happened was replacing the board UI with a canvas implementation. The initial version used a table and was painfully slow. From past experience I knew that wouldn't cut it, but it was an easy starting point. * the initial commit was... October 2nd, but I didn't start working on it till a week later. All in all, I've just grabbed time between other (paying) projects. |