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by cpeterso 4252 days ago
The vast majority of real-world JS don't need JITs to perform adequately, but heavyweight asmjs games are CPU-bound and it makes sense to optimize for them. Watching Firefox creep up on Chrome performance on the arewefastyet.com charts, all JS engines seemed to be converging on some performance asymptote. asmjs changes the rules of the game and break through for specific content.