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by renekooi 4248 days ago
It's something that kind of looks like lisp, but the only thing it has in common is the parentheses. You basically set condition→action rules, one level deep, with a limited amount of global-only "variables" (goals). I think the amount of conditions and actions per "rule" is limited, too.
2 comments

https://gist.github.com/Andygmb/1e3a6d9d444b2dfa8c40

I went and had a look for the AI I had seen before, here's it on gist if anyone would like to read it (it's 28,000 lines).

Exactly and AI-scripting is also a pain IMHO but (replying to grandparent) I actually meant setting conditions/triggers/actions on a custom map.