| why wrong?
1.)correlation does NOT imply causation
2.)psychology of FEAR mode can strike ANY chess player
3.)the computer at that time will lose because it does NOT
understand the art of deception and 'feints.'
4.)IBM Deep Blue is moving to poker, which is a MUCH better test. 5.)observations are NOT double blind. 6.)highly useful IMHO (at least for me as a child) is to IMAGINE
the opponent is 'genius' and then 'stupid.' Simple thought experiment.
Even the dog with low IQ is able to predict the owner's moves. 7.)It's obvious that even basic 'stupidity' is mentioned on HN, the
verge and even the Nate Silver book. Why? 8.)time or tempo is important and more so with high level champions.
So, 'losing tempo' by 'computer error' or 'harmless rook move' is
BAD. 9.)Obviously, it is far worse for a HUMAN PLAYER, since it means
that the opponent has lost its train of thought. For Deep Blue it
means BAD CODING. note: based on similarities to my experience as child chess champion. PS. the definitie book still NEEDS TO BE WRITTEN, including
some open sourcing of code. PPS. generally the only suggestion I can make to improving chess
ability is YOGA or relaxation techniques. Why? the key problem IMHO is stress cause by 'context switching'
between frames depending upon 'models.' i.e. model of attack
or 'strategic attack' or 'feint attack', etc. the key question is: the computer does NOT switch between modes
but has one global mode, IMHO. as a comparison to human player. |