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by pdaddyo
4263 days ago
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But it does solve their biggest issue - ultimately enabling Unity projects to publish to the web without plugins (WebGL / javascript). Once all code in a Unity project eventually ends up as C++ (even if it started as C#), they can leverage Emscripten, asm.js and related technologies to enable Unity devs to use C# in the editor, which is converted to C++, and ultimately Javascript. It seems crazy, but it might just work! |
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I'm not really sure that is their biggest issue; HTML5 publishing of Unity games seems mostly a novelty at this point.