|
|
|
|
|
by ramseynasser
4259 days ago
|
|
IL2CPP has been on our radar for a while. We haven't gotten any real access to Unity 5 yet, so we can't say what the compatibility will be like for sure. But since IL2CPP acts on the CLR bytecode, and Arcadia emits valid CLR bytecode, in theory there shouldn't be a problem. Time will tell! |
|
There would need to be ClojureScript style restrictions on the code though, right? IL2CPP wouldn't allow (eval) at runtime by its nature.