|
|
|
|
|
by VonGuard
4266 days ago
|
|
One of the reasons people find DOTA-likes so unlikeable is the incredibly steep learning curve. It is often said that you know nothing about LoL or DOTA until you've played 1000 games. At around 45 minutes a pop, that means you've got to commit way more time than most people have available in order to get good. The games are more like basketball than Quake. 5 on 5, and if 1 player on a team is bad, that team will probably lose. It's why the communities in MOBAs can be so toxic. |
|
Making a game/sport that is rewarding at the pro level and also has no learning curve- does such a game even exist, electronic or not?