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by unwind
4269 days ago
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Isn't that a contradiction? If they're a bunch of professional game developers sitting in an office run by one of the industry's most famous developers/publishers and developing games, then how can they be said to be doing "independent" games? From my experience of the game industry, it would be quite hard to do something that very much looks like a game project at a place like that, without also involving the normal planning/financing/sales/marketing requirements. If it looks like a game project, in those circles it's probably going to be a game project, and there are rules for those. Just my thoughts. |
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They would still be doing the game/prototype independently from the company. There would be no difference in the making of the game from an "actual" indie dev.
Now for the IP, legal things surrounding it that's a different question.