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by implr
4293 days ago
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They did two much more impressive demos[1][2] with this technology, including drawing complex geometry using only point sprites, on DX9(no compute shaders).
It's remarkable that those five year old demos could easily do flows, shading and blending on milions of particles in real time, while this JS version starts dropping frames at 262K. [1] Agenda Circling Forth http://www.youtube.com/watch?v=L5w7Gh7WBjw [2] Ceasefire http://www.youtube.com/watch?v=Grqb1aIa_4s |
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http://directtovideo.wordpress.com/2011/05/03/numb-res/
( http://www.pouet.net/prod.php?which=56900 )
( https://www.youtube.com/watch?v=LTOC_ajkRkU )
Subtle presentation a great effect, but this bit from the demo's nfo is kind of insane: