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by 0x0
4304 days ago
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I wonder if it will be possible to opt-in to 1:1 pixel rendering on the iPhone6+ after all, particularly for opengl/metal/video playback. It seems the downscale hack is mostly required for UIKit backwards compatibility and to maintain approximately equal physical sizes for UI elements only. Very nice visualization in the OP, by the way! |
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Especially in Metal, but probably in OpenGL, I'm sure you get access to the actual resolution buffer you can render into.