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by trhway 4295 days ago
we have pretty high retina resolution. To feel the limits of our stereo machinery, look at any monotone surface with monotone lightning at the distance that you can' distinguish any local mini-features of the surface - looking at the smooth ceiling of something like this - and you can feel how your eyes strain trying to find (and can't) the correct focus distance to distinguish the features and thus to get stereo working by matching the features from the left and right channels. The same feeling can be felt when you look at say vertical bar patterned surface so that eyes/brain have harder time to match specific bars from left and right eye. In both cases the surface should be large enough to cover the focus spot in your vision space, so that eyes/brain couldn't get help from relative position of the surface vs. other objects.

Those are actually the same issues one encounters when develops computer stereo :) The modern cameras got to the retina resolution and computer power today is able to do stereo match on those resolutions - this is why we started to get meaningful results. The computer stereo will surpass human's because cameras can have higher resolution, higher sensitivity and they can see in different wavelengths in addition to visual. Plus you can "paint" the objects ahead of you with IR for example, so the stereo match would be even easier.

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But with e.g. smooth ceilings, we use other hints to figure out distances - like vanishing points, etc.
this is why it should be pretty large surface with very monotone lighting, not very bright, like at the end of day.