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by DanielMonteiro 4304 days ago
Hello Tommaso, I developed something VERY similar to that algorithm back in 2007 (C++, software rendering), and then again in 2012 (in Java for Android, with GLES).

I got some of your issues fixed back then. Ravines, for instance. You might want to take a look:

(3-clause BSD): https://github.com/TheFakeMontyOnTheRun/derelict/blob/master...

(GPLv2): https://garage.maemo.org/plugins/scmsvn/viewcvs.php/angstron...

Don't hesitate to get into touch. I will gladly explain anything.

I'm not looking for money. I'm just trying to help. I always felt bad for this algorithm to just gather dust. That post of you made my day.