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by sleepysort 4305 days ago
I'm thinking about also adding co-operative multiplayer functionality; what are your guys' thoughts?
1 comments

Sounds fun and I would definitely play with my friends :)

Add touch controls for mobile devices if possible (check PewPew for a similar movement mechanic) and you got yourself a pretty fun mobile game. I'm not sure if mobile browsers would be up to the task though, just throwing random ideas.

Does Construct2 include networking and lag compensation? It's hard to achieve smooth gameplay over the internet, especially for fast-paced games like this one. Check [1] for a great resource on networking.

I have some experience on game networking. Feel free to contact me at (el + my HN username) at gmail if you need some help.

[1] http://gafferongames.com/networking-for-game-programmers/

I'm not sure about lag compensation, but the good folks over at scirra added multiplayer functionality via WebRTC, which allows for peer-hosted games. I'll look into adding touch controls and maybe get it out to Android soon!

Thank you for the offer! I'll be sure to consult you if I have any questions!

Yes, Construct 2 supports multiplayer over WebRTC DataChannels with built-in interpolation, lag compensation, input prediction and more: https://www.scirra.com/manual/174/multiplayer