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by bunderbunder
4304 days ago
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I work more on the enterprise side of things, doing information analysis harrumphitywhatnot. My data tends to look a lot like the example in those slides, my performance drags look a lot like what those slides warned about, and a lot of the tricks I've come up with for keeping performance up look a lot like what was shown in the slides. Far from concluding that this doesn't apply to me because I don't work in C++ and I'm not a game developer, I think I need to take some more time to read the game development literature to see what else I can learn. |
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