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by hunt 4306 days ago
I have some more ideas for operations to add, this is the first release I have done and so it is lacking some features. I agree that some people might not find certain commands to be in the correct mode. You can change that from the configuration file though. I certainly take your point on board about moving being in normal mode and will have a think about whether or not this should be the default.

That's really great feedback about the documentation, I'll make it more obvious which modifiers keys need to be held down. Again, you can change the modifier key used for operators, counts and motions so that howm only uses one modifier key. This is how I had it for most of howm's development. I changed to using two modifier keys as I felt that it was nicer to have a logical separation between the commands and the operators, motions and counts. It also meant that some keys could be reused but with different modifiers.

1 comments

I think they shouldn't use modifiers at all, ideally you would enter the mode with MODIFIER+modekey and then press the normal keys: q2c. I don't know if that's possible with your current program but that's what I meant.
That is an idea I was considering, I just wasn't sure if people would find it to get in the way of normal program usage.

It would require more data to be sent backwards and forwards to the X11 server, but that shouldn't be too much of an issue.

It's a cool project but again I'm not sure what I would gain from the modes, counts and motions. Right now I use Awesome WM which is really similar to howm without changing modes, and without using the motions and counts (but I don't really find myself wanting to use counts to move windows).