| I think you could summarize, instead of focusing on specific topics. - Introduce HCI as a discipline (multi/transdisciplinary origins); - The Human (cognitive, social and motor aspects); - The Computer (I/O devices and modalities, interface
types); - The relation (importance of context, tasks); - Usability (what it is? Start with ISO 9241 definition - "The effectiveness, efficiency and satisfaction with which specified users achieve specified goals in particular environments". Refer also to e.g. Sharp, Rogers & Preece "usability objectives", mostly to introduce safety as part of usability); - Guidelines (heuristics, design "rules"); - Introduce evaluation (testing/empirical vs. inspection/analytical; method examples and when to use which one; you may also introduce the usage physiological measures). I may be missing something, but I think this would give a clear overview of the the field - what's at stake when you design interfaces. |