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by tejon 4314 days ago
We already have 4-dimensional models; we just keep the 4th dimension separate and call it an animation path. In fact, Skyrim has 5-dimensional models: there are two versions of each walking animation, roughly "feminine" and "masculine," but each character actually uses a specific blend-point between the two. Similar analogies with facegen textures. All the pieces are there, they just need to be glued together right.
1 comments

Can you clarify why having two animation paths makes 5 dimensions? Surely the dimension is time, you're just deforming the 3 spatial dimensions along two different paths as you progress uniformly along the 4th?