|
|
|
|
|
by LazyGhost
4313 days ago
|
|
Gruber does mention his rationale for not using a resolution that's close to this. Under "Other Resolutions" he says: 1564 × 880 is feasible for a 5.5-inch phone.
That’s what you get if you maintain the 326
pixels-per-inch density and @2x scale. This
would increase area — the number of points
displayed on screen — by a whopping 89 percent.
But it wouldn’t increase the size of what you
see at all. I think the sweet spot for a
5.5-inch phone requires you see to more content
and to make what you see at least a little bit
bigger. So that’s why I’d bet against 1564 × 880.
(1564 × 880 would be implausible for the 4.7-inch
phone: it would render UI elements and text 15
percent smaller than all previous iPhones.)
|
|