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by SammoJ 4322 days ago
This would work for 2D games, but 3D projection doesn't allow this. Furthermore in a 3D game there are more than two degrees of freedom.
2 comments

You can render the images on the sides of a cube with 90° fov, put your viewpoint in the center and that's it. Once I programmed something like this and it works pretty well. I suppose that Google street view works in a similar way but I can't back this up.
Of course it does. Oculus is already using it; it's called timewarp.