Hacker News new | ask | show | jobs
by Stratoscope 4330 days ago
That's very helpful, thanks! One question...

> Make sure individual developers have a lock on individual prefabs.

Can you elaborate on that? Git doesn't have file/directory locking unless you use something like gitolite, so what kind of locking do you mean?

I found UnityLock in the asset store, which is supposed to let you lock assets against editing, but it doesn't seem to work in 4.5:

https://www.assetstore.unity3d.com/en/#!/content/4851

The code seems straightforward enough, so I may see about getting it working if the author doesn't do it.