But the reason it is not always performance. Sometimes it is reusing already existing, battlefield tested proven code.
However, I can rephrase your question by replacing C with inline Assembly and we are back to the discussions I was having around 25 years ago.
But the reason it is not always performance. Sometimes it is reusing already existing, battlefield tested proven code.
However, I can rephrase your question by replacing C with inline Assembly and we are back to the discussions I was having around 25 years ago.