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by christoph
4323 days ago
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You highlight one of Unity's real strengths here that is often forgotten - the asset store. Want to drop in a nice city scene? Thats 10 bucks. Want realistic car physics? That's 10 bucks. A few nice NPC's with rigged faces? Thats 20 bucks. A pack of nice shaders? 10 bucks. I don't think Unity is targeting AAA developers at all. Its targeting small studios that want to get ideas built quickly. It's got great, simple Oculus integration as well. If you're planning on building something AAA (or close), you probably have modellers, artists and level designers and don't need the asset store. You probably need, or are already using Unreal. |
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