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by mschaef
4322 days ago
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> On top of that, the DOS market in that era always preferred to make the tradeoff in favor of higher color depths rather than higher resolutions. I think I'd characterize it a little differently: I remember games favoring 256-color modes (320x200, ModeX, etc.) and productivity applications favoring higher resolution. At the time, having both high bit depths and high resolution at the same time was asking too much of the hardware. To put it in perspective, for a while, my desktop PC was an older generation 486/33. When I say 'older generation', what I mainly mean is that it was one of the last machines that lacked a local bus of any kind. This put the video board behind an ISA-bus, which was lucky to sustain 8MB/sec shared across all peripherals. Just looking at the bus, it couldn't update a full 1024x768 desktop at more than 10Hz. (320x200 was well over 100Hz). |
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But when it came to productivity applications, they were probably more conservative than anything else on the PC platform. Even though I had this great video card and could run Windows 3.1 at high resolutions, I still exited to DOS to run WordPerfect in 80x25 text mode.
I actually recently came across a box of floppies that I used in middle school. Schoolwork that I did in 7th grade, in 1992, was all saved in WordPerfect 5.1 format. Stuff from 8th grade, 1993, was in Ami Pro format. So I'm fairly certain that I didn't start using any productivity software in Windows until about 1993.
The only graphical productivity application I remember using prior to that, under DOS, was Ventura Publisher, which, IIRC, actually used a custom version of the GEM GUI. But I ran that on my 8088 XT-clone in EGA mode.