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by dsturnbull2049
4337 days ago
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For the first point, perfect is the enemy of done, and that's (to me) quite evident in the progression of iOS and Android over the years, those platforms having different thresholds for what they think is acceptable for release. I understand that security problems are not the empowering aspect; that was snark. Still, I don't see how these aspects relate to games. The comparison between console ecosystems and app-store ecosystems is meant as a counterargument against your feudalist claim. We've never been freer as we are now on iOS and Android, and as you say, it didn't solve anything. And with me not seeing any restrictions on these platforms relevant to /games/, then that leaves a totally unsatisfying argument. |
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That's the part I just can't fathom. You do not control your device. You have to hack it to get "root." There is one app store, and all apps sold within that store must give a percentage (30%?) to the lord of the app store kingdom. The app store can remove any app for almost any reason, and can in some cases even go out and uninstall that app from users' systems. At the very least it can be made uninstallable for new devices and users at any time.
How is that not absolutely feudal? How is that at all free?
We're getting way off into areas not relevant to the OP, but I'm just in a continuous state of amazement at peoples' acceptance of this. It almost seems as if people have been brainwashed into not seeing it... it's like that scene in that old film "They Live" where the guys have the fist fight over putting on the glasses. When I talk about this I feel like that. "Put on the damn glasses!" "No! Mobile is the future!"
Am I out of my mind?