Hacker News new | ask | show | jobs
by thealphanerd 4331 days ago
Hey t-plane. Famo.us offers a bit more than just matrix 3d transforms, in fact one of the best ways to think about how famo.us handles dom is more of a transport layer. There is no reason that famo.us could not use the same entity pattern and tree to render to webgl, we just have not been focusing on it (yet).

Disclaimer I work at Famo.us

1 comments

I hear you, man. But, as we know it, famo.us, is all about matrix3d. And I haven't seen a webGL renderer for it yet. On the other hand, three.js added css3d renderer and it works pretty well with their already established webGL approach.
Keep your eyes peeled for the stuff we are going to announce next Wednesday :D
hey - so, I checked out the meeting. Didn't really hear anything new - did I miss something?
Ok! Webgl and camera support is all we need from it!