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by Handwash 4329 days ago
"If Epic and its Unreal engine on console don't have a threaded graphics pipeline--which to date they don't"

I'm surprised to know that this thing is happening. I thought everyone has optimized their program to go multi-threading.

2 comments

Current game engines are still bound by the single-threaded game loop model, although not by necessity. Here's a really cool presentation about it: https://www.st.cs.uni-saarland.de/edu/seminare/2005/advanced...
Most did, but not everyone. Unfortunately, those who didn't are the most popular 3rd party engines (UE3, CryEngine, Source, Unity).