Are you sure ? what I miss the most in video games is the impressionism immersion. VG are getting close and closer to the uncanny valley, and IMO further from what makes a game special.
Interesting design indeed. I tend to prefer games that are like books, leaving your imagination filling the gaps instead of providing overwhelming details.
For example, I really loved Proteus, and Kentucky Route Zero. Also Superbrothers' Sword & Sworcery.
None of these are realistic. They present highly stylized worlds, and that's what engages me.