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by TD-Linux
4344 days ago
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Sadly, the license of the library used to talk to the Oculus Rift (libOVR) is also under very restrictive terms - you can't use it with competing systems, can't distribute it in part, and lose the license if your users have health or safety issues with your product. With the source code available, it's hard to make a clean-room reverse engineered version of the hardware communication layer and shaders. I haven't actually seen the source code, so maybe me and someone with a DK2 could do it by sniffing USB packets. |
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