|
|
|
|
|
by bsder
4344 days ago
|
|
And your evidence that this isn't a zero-sum game, is, exactly, what? All of the evidence points to the fact that people have more than sufficient entertainment options and have set their budgets at a fixed point. It wasn't piracy that killed music. It was the fact that the prime purchasers of music had a fixed entertainment budget and switched to buying video games aka. zero-sum market. |
|
Another issue is that some recreational products are rivalrous of time; you can't read a book and play a computer game simultaneously, or combine one of those with doing the ironing or cooking dinner. You can watch a video or listen to music while you're doing something else. Oh, and some products are use-once, while others are use-many-times (and in some cases this varies from individual to individual: do you re-read books, or read them once and discard?).
TL:DR; There's a zero-sum game in the picture but nailing it down is a whole lot more complicated than it looks at first sight.