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by james_hague 4350 days ago
The App Store is EXTREMELY clogged on the low-end. If it's your first game, if you use "puzzle" to describe it, if it's a spin on Tetris or Threes or Snake or match-3 or anything well-known, if someone could clone it in a week...that's the low-end. Not only will you have trouble getting customers to notice you, but you'll also fight just to get any kind of review.

What's also happening is that developers (myself included: http://appstore.com/daisypop) think "Wow, I shouldn't have spent so much time on that; I need to make something simpler and more rapidly so I have a better chance of turning a profit." This accelerates the problem.