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by kazinator 4341 days ago
I can't speak for _petronius, but what makes this guy obviously different from me is:

* he thinks that an icon which links to something on the web is an "app", whereas I think that an app is something which contains a significant amount of program logic.

* he thinks that changing the configuration (like YT channel id) generates a whole new app. This is like claiming that, at your Unix command line, "grep foo" is a different app from "grep bar" because we changed the string that it looks for.

* he thinks that going from an "app" with a hard-coded YT channel to one with a user-configurable channel is a big step in development, the "real app".

* he thinks he can no longer write apps for Android, whereas it is obvious to me that you can put a .apk file up for download anywhere you want, and get paid by means other than Google Wallet.

* he cannot see what he obviously did wrong: make a spammy app that only re-frames other people's content, and infringes on trademarks, etc. In response to the first takedown, I would have pulled all copies of this app immediately.

Google only holds power over those swaths of people who surrendered some aspects of their lives to Google.

5 comments

Most normal users would search for apps for each channel. I don't think the guy is really trying to say that they are all totally unique codebases.

The author openly admits that this was a small, throwaway app that he wrote as an experiment, which contributed to his indifference as apps got suspended. It doesn't have to be complex to qualify as an "app".

I'm sure the author understands he can still write code for Android, but as he stated in the article, he might as well not if he expects any exposure. Alternative app stores and sideloaded APKs are used by approximately no one.

I don't think it can really be said he's liable for any kind of infringement just by using the YT API to wrap content. The issue would be in using the company name to imply endorsement of his applications, but even that could be a stretch. Should he have broken down to the old Red Hat trick and said "a prominent North American YouTube channel TV"?

While I probably wouldn't have made the same decisions this guy did, tolerance and handling of these types of uncommon miscommunications are part of the responsibility a company assumes when it decides to hook into so many parts of its users' lives. With the indispensability of something like Google, they really should be more careful before they mess up someone's life with this kind of action. Not everything can be resolved with a static, generalized FAQ.

The whole thing could've been averted if Google had taken the effort to clarify what was happening and why directly, by real communication from a human that is obviously personalized, at any point in the process.

Excellent and logical response, cookiecaper. The developer's article could have been written more succinctly, but the points he makes are completely valid and the larger issue of how Google's unintended power to credibly damage a developer's career should not be taken lightly.
He also claims to have done $500,000 of development for the eco system for Google in the spirit of Open Source with the development he had done before being banned.
Yeah. That's a bit ridiculous. If that was $500,000 of work, I should be a billionaire.
What was funny to me was that the author claimed, "Ah, those are just silly, throw-away apps I developed for my kids and friends." at the start of the article, and then jumped to, "I dedicated $500,000 worth of my efforts on these apps!" later on in the article. Well, that escalated way too quickly ....

Also, what is that statement that amounts to "Nobody uses Android in San Francisco"? I found it pretty ridiculous ....

To be fair, he claimed that those he would have charged out each of those apps at 50K for custom development time. I don't know if he has the pipeline, infrastructure, etc. to actually bill out clients for Android apps at that rate, but that doesn't sound like an extremely high number to me for custom software work.

You are confusing $500K worth of "work" with $500K worth of billing. A common problem in our industry.

Yeah, except he himself described the first app as "simple" and the next 9 apps after the first consisted of nothing more than changing the YouTube channel id the app pointed to and changing the app's name.

$50,000 seems pretty exorbitant for a "simple" app that does nothing more than embed YouTube videos.

$50,000 for the literally 5 minutes of work involved in changing the channel ID and app name is downright comical.

There's no way to spin this as $500,000 worth of work. I don't care what his billing rates are. (And I suspect his billing rates aren't very high to begin with — he doesn't strike me as the sharpest tool in the shed.)

Actually that sort of semi-custom simple rebranding is an exceedingly common business model for boutique software shops. You find a market where the framework for your application works with minimal changes across a large variety of clients. The sales cycle then becomes the scaling bottle neck. It is sort of the other side of the coin of low touch SaaS.

You are making a common mistake on pricing something based on the amount of work it requires, not on the amount of value it provides. I can't imagine that a rebranded youtube viewer provides 50K worth of value to anyone, but it wouldn't be nearly the most outlandish work/value ratio I've seen.

50K of "billing" time for a prototype that views one youtube channel seems excessive. At $150/hr that's over 2 months of fulltime development for something a real developer could knock out in a couple days.
I don't think he could have found clients gullible enough to pay that much for what's essentially a web view in a minimal wrapper. But I suck at the marketing.
His logic is probably: VALUE = timeSpent * overpricedBillingRate

In reality he only provided about as much value as people found in the app.

> Google only holds power over those swaths of people who surrendered some aspects of their lives to Google

No. Google wallet is, as of now, an unacceptable payment processor for me. Its existence, however, precludes other competitors from entering the space. As such, even if I do not use Google services, its power still affects me.

For a reduction to the absurd, imagine Google wallet a payment processor monopolist, or a duopolist (with PayPal).

>Its existence, however, precludes other competitors from entering the space.

Amazon and Paypal are still both way bigger than Google Wallet is. I sincerely doubt that anybody looking to get into the payment processing industry is saying "crap, we can't do this because Google already does". They're worried about competing with Paypal. Hell, even Bitcoin is accepted at more places than Google Wallet is, from my own life experiences.

Do Paypal and Bitcoin work as standard payment processors for applications in the Play store? And Amazon, for non-Kindle devices?

The whole point of the walled garden is that, in order to be able to access a customer base, you have to play by the rules of the gatekeeper (and pay the toll). I'm not comfortable with a market model where the only choice is what garden you want to be in.

PayPal is accepted in the Play Store. Do some research.
> he thinks he can no longer write apps for Android, whereas it is obvious to me that you can put a .apk file up for download anywhere you want, and get paid by means other than Google Wallet.

And how many people will find and buy such an app? You do know of the standard security advice to disallow app installations outside of the Play Store as this is the main attack vector for malware on Android, for example for banking trojans? Also I would have to be extremely motivated to get this app before I go through the hassle of paying via a non Play Store payment service.

> make a spammy app that only re-frames other people's content, and infringes on trademarks

What is Youtube if not a (not so spammy) service that reframes other people's content and for a long time infringed on copyrights?

The Amazon app store is pretty popular, and you can install it on any android device.
> he thinks he can no longer write apps for Android, whereas it is obvious to me that you can put a .apk file up for download anywhere you want, and get paid by means other than Google Wallet.

He justifies this pretty well. Very few people are going to buy your app if it's an APK on a random website or even on another app store. The next biggest marketplace I can think of is Amazon's and it's still puny compared to Google Play. Without access to the main store it's not financially viable to develop for Android.