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by Karunamon
4349 days ago
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What is Steam's DRM limiting me from doing? Every possible limitation that every other DRM system has that I can conceive, they've already addressed in some way. You keep bringing up "limits" and "preventions", yet I am at a complete loss to describe anything that Steam meaningfully does along those lines. Even the incredibly broad fair use arguments that could be made against other systems don't work here. Actually, come to think of it, not every game on Steam uses Steam DRM (aka Steamworks). |
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While technically, some games which don't require the client to run can be manually copied to back them up, Steam forbids using them in the TOS if you don't have an active account. Now imagine a scenario when you have hundreds (or more) games in your library, and such kind of DRMed service just goes bust. Having no access to all those games would make all the downsides of DRM so much more clear, though it would be quite late already.
Either way, Steam is clearly geared towards DRM approach. In contrast, GOG doesn't require anything like that, and neither enforces anything like that. Once you bought some game, you can back it up all you want and install / play it regardless whether your GOG account continues to exist or not.