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by bratsche 4349 days ago
It basically means everything is happening in the shaders, not in geometry. There has to be some vertexes though, and the minimum you can have to cover the screen is two triangles.
1 comments

That is incorrect. You can cover the screen with a single triangle ... just make it big enough. The corners get clipped and the middle region of the big triangle will cover the screen.
You can get around the clipping problem by displaying it on an old Interocitor.
True, both approaches are equally valid and being used. Every once in a while some gfx haxors also spend baffling amounts of effort on humorously "benchmarking" both approaches against each other.. ;)