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by refrigerator
4349 days ago
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I think 'flat design' is really just an example of minimalist design (which has been around for ages) applied to graphical elements. With many things, especially apps/websites, minimalist design often ends up being a good experience for users because it's not distracting, but that's not to say that you can't have great UX without a minimalist design. For me, I like flat design (to an extent) because it gives the product a more uniform look and feel, but sometimes it can be overdone and I find myself wishing there were an illusion of depth to guide me. |
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As long as too many cues aren't discarded (iOS 7 went a bit overboard in this regard) I completely agree; shiny or complicated visual elements with "pop" demo well at first but become tiresome.
It's the same reason our keyboards don't make musical tones like they did in Star Trek -- it would quickly become distracting and annoying.