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by chton
4351 days ago
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I'm aware of how prngs work, and of how often they are misused. What I was mostly wondering was how big an effect that would give in the final product. Do typical maze generation algorithms use it extensively, or sparingly so the differences are minor? How different would the maze look if the seed was different, and is it likely that you could get very similar mazes from completely different seeds? |
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Maybe the best way to get a feel for it is to take a look at this page of maze generators: http://weblog.jamisbuck.org/2011/2/7/maze-generation-algorit...