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by unfunco 4355 days ago
Congratulations! I've just watched the video and immediately clicked the download button on the demo, I've had a quick play on it too and it's really well done. It kind of has a LBP feel to it. One thing I might add is that I don't think gaming is big on Mac (I'm a Mac owner, and I'm into games but I don't combine them, maybe Minecraft from time to time but that's about it.) – Have you thought about other platforms or what distribution channels you want to release this on? It might work out really well on Steam.
1 comments

Thanks! You're right that gaming isn't that big on Mac. The main target is going to be iOS initially with Mac on the side, but the Mac version is already ready and much easier to link to a bunch of people :-).

The game is written in Obj-C, but I think with either gnustep or cocotron (or I think there was a commercial one that I'm forgetting...), it wouldn't be too hard to port since it's almost entirely OpenGL. I hope that will be in Pentumble's future :-).