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by krrishd
4371 days ago
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One thing I'd say is that for the first week, don't go too deep into theory or even syntax. Have him work with tools like MIT's Scratch or Scirra's Construct to build games and in the process, learn how to think in a programmatic manner. Then, once he's interested and hooked, take him through your planned curriculum. Source: I'm a 16 year old who got hooked on to programming a while ago. |
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As for theory, I am not really focusing on programming concepts, more on practical/visual work initially.
I was thinking of giving him some codecombat/scratch homework, but he is a bit older (16 already) so thought he might think it is for people younger than him. I will try it out though myself first.