And you know what the best part about leaving the game industry is? Writing a long open-letter blog post explaining why you're leaving the game industry. Plus follow-up posts responding to other game developers.
I've heard the best thing with boats is to rent one. That way you get a first day, a middle day, and a last day, then you give the boat back and go home.
Maybe you could intern briefly in the game industry and have the same experience?
"If it flies, floats or fucks - rent it." That's the saying.
Also, I wouldn't recommend anyone join the game industry for any period of time. I've never been in it, but I know 7-8 developers and they're all usually miserable and stressed out. Not only that, they make about 60% of what I make and they have no equity or reasonable vacation schedule.
It seems to be a very rollercoastery industry, where one moment people love what you made and then hate it the next. If you're a developer, you're basically a tool to implement the nonsense game designers come up with and your project manager is a cross between Gordon Ramsay and Tim Gunn. It sounds like a nightmare.