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by derefr
4359 days ago
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The eye normalizes for orders-of-magnitude difference in luminance. Presumably, it makes for a good cinematographic choice to avoid the effect, for the same reason it would be grating to be hit with a lens flare every time a shot tracks from indoors to outdoors. On the other hand, bullet-time would, and should, be red-shifted, which is a whole 'nother thing. |
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If you have a "real" time slow-down, exactly what happens depends on your model, especially where the photons cross whereever the effect is occurring. It is true that one model could be that a photon crossing into the effect keeps the same "real" Hertz, in which case you'd see it red-shifted. However, since in the end the entire idea of such sharply-localized time variance without a corresponding gravity field is complete nonsense, the truth is that no matter how you slice it the result is gibberish, so it's just as sensible to let the field "keep" the old photon's frequency too.
However, I'd point out that "real" time slowing in the movies is fairly unusual. Mostly it's the first kind. There's a number of sci-fi books with a variety of "real" time slowing effects, though.