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by marcosdumay 4359 days ago
The ball and the cards were the only icons I understood at first glance. It's common to use a ball icon to mean "goal", the single card is probably yellow, and the double one red.

I still don't see any problem with using colors. If the goal is being clear at a distance (a good goal, that they failed to achieve), colors are way better than an extra line. I also don't like how they put everything inside a rectangle, soccer does not have rich backgrounds that you can't design around - it's mostly green.

That said, it's a nice idea to pop important information on a big font size on the middle of the screen, currently if gores mostly to the bottom and audio. It may also be interesting to write the numbers of the players above them, because at some distance it's quite hard to recognize them. And yes, the clock needs a serious redesign - not this one, but it does need some work.

Anyway, before touching any of that, FIFA should take a hard look at the refree procedures.

2 comments

I didn't make the connection between the ball icon and a goal until I read your comment. I think this just goes to show that icons as a primary indicator of something are just very hard to get right. Having said that, tho, I would make the connection if I were watching an actual match, but that's precisely when I don't want to see that icon in the middle of the screen. A small icon, the name of the player and the minute the goal was scored at, readable in a place where it doesn't block the view, is actually useful.
I would have said for football (soccer) yellow and red indicate the cards the ref shows